import GameLogic from "../../GameLogic";
import GCState from "../GCState";

export class InitState extends GCState {
    async enter(logic: GameLogic) {
        // reset ui
        logic.header.initUI('', 0, '');
        logic.content.node.active = false;
        logic.timeLimited.node.active = false;
    }

    exit(logic: GameLogic): void {
        logic.content.node.active = true;
    }
}
